Replay
  • Night ElfFoggy
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 6
  • HumanHawK
    1. Archmage, level 5
    2. Blood Mage, level 4
vs
Game length
00:25:05
Patch
2.00
Downloads
79
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 18, 2024 by kover2177
Game breakdown

Foggy (RPTRFoggy#2278)

325 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 6

Units

  • Wisp32
  • Druid of the Claw11
  • Dryad10
  • Archer7

Buildings

  • Moon Well5
  • Hunter's Hall3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Sentinel
  • Improved Bows
  • Well Spring
  • Abolish Magic
  • Reinforced Hides
  • Strength of the Wild

Items

  • Scroll of Town Portal3
  • Lesser Clarity Potion3
  • Orb of Venom2
  • Staff of Preservation2
  • Scroll of Healing2
  • Anti-magic Potion2
  • Moonstone1
  • Staff of Teleportation1
  • Potion of Mana1

Control groups

Group 1234
Set 257 80 6 2
Used 306 165 4 137
Group 5678
Set 2 2 3 6
Used 405 271 435 27
Actions by type
Right clicks
2679
Selections
2487
Control group selections
1750
Control groups set
358
Build and train orders
207
Abilities
149
Basic commands
411
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

HawK (HawK#2797)

302 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 4

Units

  • Rifleman21
  • Peasant12
  • Sorceress8
  • Priest8
  • Footman6
  • Ice Troll Berserker1
  • Spell Breaker1

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration4
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 142 37 8 11
Used 1162 697 261 301
Group 5678
Set 3 4 5 2
Used 202 7 21 27
Actions by type
Right clicks
2030
Selections
1746
Control group selections
2678
Control groups set
212
Build and train orders
173
Abilities
148
Basic commands
477
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
14,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,594 6:16 7,188 12:32 10,781 18:48 14,375 25:05
Army5,165
Economy2,260
Production820
Technology875
Support5,255
Human
13,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,594 6:16 7,188 12:32 10,781 18:48 14,375 25:05 U
Army7,895
Economy900
Production490
Technology675
Support3,515
25:05 / 25:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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