Replay
  • HumanHawK
    1. Archmage, level 3
    2. Blood Mage, level 1
  • Night ElfFoggy
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:08:13
Patch
2.00
Downloads
59
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Nov 18, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

287 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 1

Units

  • Peasant10
  • Footman5
  • Rifleman4
  • Priest2

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 1234
Set 89 12 10 9
Used 334 121 186 164
Group 5678
Set 3 3 4 3
Used 121 1 24 23
Actions by type
Right clicks
624
Selections
391
Control group selections
974
Control groups set
133
Build and train orders
53
Abilities
6
Basic commands
119
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Foggy (RPTRFoggy#2278)

306 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp12
  • Archer7

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw Training

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 124567
Set 26 41 2 2 3 4
Used 45 94 0 360 230 320
Actions by type
Right clicks
657
Selections
370
Control group selections
1049
Control groups set
78
Build and train orders
45
Abilities
28
Basic commands
208
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,100 2:03 2,200 4:06 3,300 6:09 4,400 8:13
Army1,765
Economy750
Production490
Technology465
Support895
Nightelf
4,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,100 2:03 2,200 4:06 3,300 6:09 4,400 8:13
Army910
Economy720
Production640
Technology650
Support1,480
8:13 / 8:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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