Replay
  • HumanRUNNING
    1. Mountain King, level 5
  • Night ElfLawLiet
    1. Warden, level 5
vs
Game length
00:15:49
Patch
1.36
Downloads
245
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 11, 2024 by kover2177
Game breakdown

RUNNING (War3MrSun#3115)

259 APM

Heroes

  • Mountain KingLevel 5

Units

  • Peasant25
  • Footman17
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Farm14
  • Scout Tower5
  • Altar of Kings4
  • Arcane Tower4
  • Arcane Vault2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Gryphon Aviary1

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 123567
Set 344 60 42 6 13 1
Used 603 320 45 69 67 55
Actions by type
Right clicks
1343
Selections
634
Control group selections
1159
Control groups set
466
Build and train orders
170
Abilities
41
Basic commands
179
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

LawLiet (Kitty#31842)

236 APM

Heroes

  • WardenLevel 5

Units

  • Wisp20
  • Huntress7
  • Forest Troll Berserker3
  • Glaive Thrower3
  • Druid of the Claw2
  • Dryad2
  • Archer1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Strength of the Moon
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing

Items

  • Staff of Teleportation2
  • Potion of Mana2
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1
  • Moonstone1

Control groups

Group 123456
Set 69 34 6 11 1 1
Used 455 347 224 147 12 5
Actions by type
Right clicks
1481
Selections
466
Control group selections
1190
Control groups set
122
Build and train orders
101
Abilities
55
Basic commands
266
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
11,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,869 3:57 5,738 7:54 8,606 11:51 11,475 15:49
Army3,230
Economy2,260
Production1,020
Technology1,060
Support3,905
Nightelf
10,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,869 3:57 5,738 7:54 8,606 11:51 11,475 15:49
Army3,855
Economy1,540
Production970
Technology850
Support2,885
15:49 / 15:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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