Replay
  • HumanSok
    1. Archmage, level 4
    2. Paladin, level 4
    3. Mountain King, level 2
  • UndeadPink
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
vs
Game length
00:15:14
Patch
1.36
Downloads
103
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.nwg
Uploaded
Nov 8, 2024 by Stowka
Game breakdown

Sok (小南乡钱关)

278 APM

Heroes

  • ArchmageLevel 4
  • PaladinLevel 4
  • Mountain KingLevel 2

Units

  • Peasant16
  • Rifleman11
  • Footman6
  • Priest6

Buildings

  • Farm6
  • Lumber Mill2
  • Arcane Sanctum2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Castle1
  • Arcane Tower1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Priest TrainingLevel 2
  • Gunpowder
  • Armor

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 490 100 57 48 7
Used 435 314 36 21 136
Group 6790
Set 2 2 1 1
Used 42 0 69 76
Actions by type
Right clicks
1308
Selections
718
Control group selections
1129
Control groups set
708
Build and train orders
169
Abilities
51
Basic commands
90
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Pink (快乐的小鸡)

334 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Ghoul25
  • Obsidian Statue6
  • Acolyte5
  • Crypt Fiend1

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Unholy Strength
  • Ghoul Frenzy
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 68 25 3 4 6
Used 670 446 706 204 262
Actions by type
Right clicks
1398
Selections
838
Control group selections
2288
Control groups set
106
Build and train orders
148
Abilities
89
Basic commands
163
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:48 4,840 7:37 7,260 11:25 9,680 15:14
Army3,875
Economy1,200
Production920
Technology785
Support1,790
UndeadData incomplete
9,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:48 4,840 7:37 7,260 11:25 9,680 15:14
Army4,415
Economy375
Production1,100
Technology920
Support2,870

Partial spend: actions with unknown prices are excluded.

15:14 / 15:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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