Replay
  • Night ElfLinJunJie
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfJens
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:29
Patch
1.36
Downloads
117
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 29, 2024 by kover2177
Game breakdown

LinJunJie (Casfan#31609)

289 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp21
  • Archer10

Buildings

  • Moon Well5
  • Tree of Ages2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Ancient of Wind1

Control groups

Group 12345
Set 19 40 115 3 1
Used 7 121 69 267 146
Actions by type
Right clicks
887
Selections
291
Control group selections
610
Control groups set
178
Build and train orders
49
Abilities
32
Basic commands
43
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Jens (Jens#11592)

372 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp19
  • Archer12

Buildings

  • Altar of Elders3
  • Moon Well3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Boots of Speed1

Control groups

Group 12345
Set 87 13 126 45 21
Used 315 1 200 294 280
Group 67890
Set 12 7 10 12 3
Used 72 0 0 0 12
Actions by type
Right clicks
746
Selections
279
Control group selections
1174
Control groups set
336
Build and train orders
61
Abilities
14
Basic commands
110
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
5,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,363 1:52 2,725 3:44 4,088 5:36 5,450 7:29
Army1,300
Economy1,260
Production480
Technology640
Support1,410
Nightelf
5,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,363 1:52 2,725 3:44 4,088 5:36 5,450 7:29
Army1,560
Economy1,480
Production1,000
Technology320
Support1,090
7:29 / 7:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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