Replay
  • HumanCc
    1. Archmage, level 3
    2. Mountain King, level 1
  • Undead2964
    1. Lich, level 3
vs
Game length
00:09:53
Patch
1.36
Downloads
72
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 29, 2024 by kover2177
Game breakdown

Cc (cc20002002#1450)

189 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant10
  • Footman6
  • Rifleman5
  • Priest5

Buildings

  • Farm6
  • Arcane Tower3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Priest Training
  • Long Rifles
  • GunpowderLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123457
Set 41 6 6 1 5 3
Used 79 6 11 93 176 21
Actions by type
Right clicks
809
Selections
409
Control group selections
386
Control groups set
62
Build and train orders
109
Abilities
14
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

2964 (XFleo#3171)

267 APM

Heroes

  • LichLevel 3

Units

  • Ghoul11
  • Acolyte6
  • Crypt Fiend3

Buildings

  • Crypt6
  • Ziggurat3
  • Altar of Darkness2
  • Tomb of Relics1
  • Nerubian Tower1
  • Necropolis1
  • Graveyard1
  • Halls of the Dead1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12569
Set 56 6 2 1 1
Used 263 73 334 304 21
Actions by type
Right clicks
983
Selections
410
Control group selections
995
Control groups set
66
Build and train orders
50
Abilities
23
Basic commands
52
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
5,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:28 2,905 4:56 4,358 7:24 5,810 9:53
Army2,510
Economy750
Production490
Technology605
Support1,455
Undead
5,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,453 2:28 2,905 4:56 4,358 7:24 5,810 9:53
Army1,965
Economy675
Production1,560
Technology420
Support1,145
9:53 / 9:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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