Replay
  • UndeadTbc bm
    1. Lich, level 3
    2. Dark Ranger, level 2
vs
Game length
00:08:42
Patch
1.36
Downloads
92
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 29, 2024 by kover2177
Game breakdown

Tbc bm (bigcat#11586)

266 APM

Heroes

  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul9
  • Acolyte4
  • Gargoyle3
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt3
  • Halls of the Dead2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Potion of Healing1
  • Staff of Teleportation1

Control groups

Group 123456
Set 29 94 18 161 171 267
Used 170 56 85 60 20 1
Actions by type
Right clicks
797
Selections
285
Control group selections
392
Control groups set
740
Build and train orders
50
Abilities
13
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HeHaBucT1 (Shizik#21514)

310 APM

Heroes

  • Crypt LordLevel 4

Units

  • Ghoul23
  • Acolyte18

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Graveyard1
  • Spirit Tower1

Items

  • Sacrificial Skull1
  • Rod of Necromancy1
  • Staff of Teleportation1

Control groups

Group 12345
Set 47 3 4 1 1
Used 147 69 338 339 381
Actions by type
Right clicks
790
Selections
264
Control group selections
1274
Control groups set
56
Build and train orders
90
Abilities
6
Basic commands
168
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
3

Timeline

Undead
5,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:10 3,328 4:21 4,991 6:31 6,655 8:42
Army1,805
Economy300
Production920
Technology1,165
Support1,545
Undead
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:10 3,328 4:21 4,991 6:31 6,655 8:42
Army2,760
Economy1,575
Production380
Technology345
Support1,595
8:42 / 8:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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