Replay
  • HumanFortitude
    1. Archmage, level 3
    2. Mountain King, level 1
  • OrcLin Guagua
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
vs
Game length
00:14:56
Patch
1.36
Downloads
126
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 22, 2024 by kover2177
Game breakdown

Fortitude (noname#114787)

218 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant16
  • Footman13
  • Rifleman2
  • Priest1
  • Sorceress1

Buildings

  • Farm5
  • Scout Tower5
  • Town Hall5
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion3
  • Scroll of Town Portal3
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 84 77 47 13
Used 175 167 111 24
Actions by type
Right clicks
1307
Selections
839
Control group selections
477
Control groups set
221
Build and train orders
152
Abilities
43
Basic commands
133
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Lin Guagua (职业守门员#2142)

306 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker9
  • Raider9
  • Peon7
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Beastiary2
  • Great Hall2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Reinforced Defenses
  • Pillage
  • Ensnare
  • Melee WeaponsLevel 2
  • Armor

Items

  • Lesser Clarity Potion8
  • Healing Salve7
  • Scroll of Speed3
  • Potion of Mana3
  • Scroll of Healing2
  • Scroll of Town Portal1

Control groups

Group 123456
Set 121 79 18 2 5 5
Used 546 489 118 198 6 7
Actions by type
Right clicks
1742
Selections
752
Control group selections
1364
Control groups set
230
Build and train orders
154
Abilities
118
Basic commands
137
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
10,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,624 3:44 5,248 7:28 7,871 11:12 10,495 14:56
Army2,455
Economy3,125
Production640
Technology750
Support3,525
Orc
10,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,624 3:44 5,248 7:28 7,871 11:12 10,495 14:56
Army3,090
Economy1,295
Production830
Technology615
Support4,380
14:56 / 14:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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