Replay
  • Night ElfJens
    1. Demon Hunter, level 9
    2. Pandaren Brewmaster, level 8
  • HumanLeqi
    1. Archmage, level 7
    2. Blood Mage, level 6
    3. Paladin, level 5
vs
Game length
00:50:53
Patch
1.36
Downloads
106
Lost Temple LV
Download map
Highlight
Gold highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 2, 2024 by Stowka
Game breakdown

Jens (Jens#11592)

294 APM

Heroes

  • Demon HunterLevel 9
  • Pandaren BrewmasterLevel 8

Units

  • Wisp143
  • Dryad20
  • Druid of the Claw11
  • Goblin Shredder9
  • Archer6
  • Goblin Zeppelin1

Buildings

  • Moon Well45
  • Tree of Life27
  • Ancient of Lore14
  • Ancient of Wonders8
  • Tree of Ages6
  • Ancient of War4
  • Altar of Elders3
  • Hunter's Hall3
  • Tree of Eternity2
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 5
  • Well SpringLevel 2
  • Strength of the WildLevel 3
  • UltravisionLevel 2
  • Mark of the Claw

Items

  • Potion of Healing3
  • Boots of Speed2
  • Staff of Teleportation2
  • Moonstone2
  • Staff of Preservation2
  • Scroll of Healing2
  • Orb of Venom1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Anti-magic Potion1
  • Tome of Retraining1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 627 9 935 53 22
Used 1825 3 1305 492 221
Group 67890
Set 16 16 19 10 3
Used 234 0 0 0 13
Actions by type
Right clicks
4354
Selections
2867
Control group selections
4093
Control groups set
1710
Build and train orders
479
Abilities
431
Basic commands
690
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
55

Leqi (魔坛小学生#3358)

153 APM

Heroes

  • ArchmageLevel 7
  • Blood MageLevel 6
  • PaladinLevel 5

Units

  • Peasant52
  • Footman17
  • Knight10
  • Spell Breaker8
  • Mortar Team7
  • Rifleman6
  • Siege Engine5
  • Flying Machine3

Buildings

  • Farm14
  • Scout Tower5
  • Town Hall4
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Workshop2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • SwordsLevel 3
  • PlatingLevel 3
  • Animal War TrainingLevel 2
  • Fragmentation Shards

Items

  • Scroll of Healing14
  • Scroll of Regeneration4
  • Scroll of Town Portal4
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability3
  • Staff of Sanctuary2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 1234
Set 92 22 6 3
Used 996 648 73 48
Group 5678
Set 4 4 1 1
Used 72 226 120 168
Actions by type
Right clicks
2668
Selections
1721
Control group selections
2351
Control groups set
133
Build and train orders
342
Abilities
250
Basic commands
211
Item uses
14
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
48,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 12,124 12:43 24,248 25:26 36,371 38:09 48,495 50:53
Army10,100
Economy17,760
Production3,460
Technology2,930
Support14,245

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
27,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 12,124 12:43 24,248 25:26 36,371 38:09 48,495 50:53
Army10,230
Economy5,440
Production930
Technology1,095
Support9,575

Partial spend: actions with unknown prices are excluded.

50:53 / 50:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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