Replay
  • UndeadInsoliTe
    1. Dreadlord, level 5
    2. Death Knight, level 2
    3. Lich, level 1
  • HumanZe1Ko
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:18:07
Patch
1.36
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 29, 2024 by kover2177
Game breakdown

InsoliTe (InsoliTe#21346)

233 APM

Heroes

  • DreadlordLevel 5
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul20
  • Obsidian Statue6
  • Acolyte4

Buildings

  • Ziggurat5
  • Necropolis3
  • Altar of Darkness2
  • Nerubian Tower2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123
Set 38 10 3
Used 612 412 514
Actions by type
Right clicks
1613
Selections
606
Control group selections
1538
Control groups set
51
Build and train orders
88
Abilities
64
Basic commands
177
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ze1Ko (Ze1Ko#2442)

157 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant24
  • Footman15
  • Knight3
  • Siege Engine3
  • Flying Machine3
  • Spell Breaker2
  • Priest1
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Sanctum2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Defend
  • Priest TrainingLevel 2
  • Animal War Training
  • Sorceress Training
  • Swords
  • Plating
  • Barrage

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1
  • Potion of Healing1
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 53 21 9 2
Used 331 182 66 15
Actions by type
Right clicks
1164
Selections
647
Control group selections
594
Control groups set
85
Build and train orders
141
Abilities
29
Basic commands
105
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Undead
8,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,090 4:31 6,180 9:03 9,270 13:35 12,360 18:07
Army3,600
Economy975
Production840
Technology1,020
Support2,270
Human
12,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,090 4:31 6,180 9:03 9,270 13:35 12,360 18:07
Army4,365
Economy2,185
Production920
Technology1,035
Support3,855
18:07 / 18:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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