Replay
  • OrcLin Guagua
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 5
vs
Game length
00:23:09
Patch
1.36
Downloads
82
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 28, 2024 by kover2177
Game breakdown

Lin Guagua (职业守门员#2142)

280 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 5

Units

  • Peon21
  • Raider8
  • Spirit Walker8
  • Grunt4
  • Kodo Beast2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Orc Burrow11
  • Great Hall5
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Berserker Strength
  • Reinforced Defenses
  • Pillage
  • Spiked Barricades

Items

  • Healing Salve9
  • Lesser Clarity Potion7
  • Scroll of Healing4
  • Scroll of Speed3
  • Scroll of Town Portal3
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 126 59 33 2 6 5
Used 808 488 470 183 3 3
Actions by type
Right clicks
2387
Selections
1255
Control group selections
1955
Control groups set
231
Build and train orders
197
Abilities
163
Basic commands
193
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
8

LawLiet (DesertFox#31642)

214 APM

Heroes

  • Demon HunterLevel 5
  • Keeper of the GroveLevel 5

Units

  • Wisp47
  • Druid of the Claw5
  • Forest Troll Shadow Priest4
  • Dryad4
  • Goblin Shredder4
  • Archer3
  • Goblin Sapper2
  • Forest Troll Berserker1

Buildings

  • Tree of Life15
  • Moon Well6
  • Ancient Protector5
  • Tree of Ages3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Ultravision
  • Reinforced HidesLevel 4
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Nature's Blessing
  • Hardened Skin
  • Resistant Skin

Items

  • Orb of Venom5
  • Scroll of Town Portal3
  • Staff of Preservation1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Staff of Teleportation1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 1234560
Set 77 19 3 10 3 1 1
Used 850 346 252 201 52 21 1
Actions by type
Right clicks
1536
Selections
728
Control group selections
1723
Control groups set
114
Build and train orders
191
Abilities
131
Basic commands
416
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Orc
16,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,544 5:47 11,088 11:34 16,631 17:21 22,175 23:09
Army4,750
Economy3,500
Production640
Technology565
Support6,645
NightelfData incomplete
22,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,544 5:47 11,088 11:34 16,631 17:21 22,175 23:09
Army5,200
Economy7,920
Production640
Technology1,790
Support6,625

Partial spend: actions with unknown prices are excluded.

23:09 / 23:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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