Replay
  • Night ElfSheik
    1. Keeper of the Grove, level 5
    2. Naga Sea Witch, level 3
  • UndeadCement
    1. Death Knight, level 5
    2. Lich, level 3
    3. Naga Sea Witch, level 1
vs
Game length
00:17:22
Patch
1.36
Downloads
94
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 25, 2024 by kover2177
Game breakdown

Sheik (sheik#2417)

275 APM

Heroes

  • Keeper of the GroveLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp19
  • Huntress15
  • Druid of the Talon12
  • Archer1
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wind2
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Life1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Upgrade Moon GlaiveLevel 2
  • Strength of the MoonLevel 3
  • Moon Armor
  • Well Spring

Items

  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Potion of Mana2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Potion of Healing1
  • Moonstone1

Control groups

Group 1234567
Set 92 18 3 3 2 11 2
Used 770 425 331 13 34 35 14
Actions by type
Right clicks
1804
Selections
842
Control group selections
1622
Control groups set
131
Build and train orders
125
Abilities
87
Basic commands
97
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Cement (Cement#21970)

198 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Naga Sea WitchLevel 1

Units

  • Ghoul13
  • Acolyte11
  • Crypt Fiend9
  • Obsidian Statue6

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Creature Attack

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Wand of Negation1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 78 31 4 1
Used 274 185 161 112
Actions by type
Right clicks
1319
Selections
734
Control group selections
732
Control groups set
114
Build and train orders
135
Abilities
67
Basic commands
281
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
12,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,160 4:20 6,320 8:41 9,480 13:01 12,640 17:22
Army5,050
Economy1,480
Production960
Technology975
Support4,175

Partial spend: actions with unknown prices are excluded.

Undead
10,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,160 4:20 6,320 8:41 9,480 13:01 12,640 17:22
Army4,695
Economy825
Production520
Technology1,315
Support2,995
17:22 / 17:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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