Replay
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadCement
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:16:56
Patch
1.36
Downloads
97
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 25, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

240 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant25
  • Footman10
  • Flying Machine4
  • Knight2
  • Priest2
  • Siege Engine1
  • Mortar Team1

Buildings

  • Farm9
  • Scout Tower6
  • Barracks2
  • Arcane Tower2
  • Blacksmith2
  • Workshop2
  • Cannon Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • PlatingLevel 3
  • Swords
  • Gunpowder
  • Flak Cannons
  • Animal War Training
  • Fragmentation Shards
  • Priest Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Staff of Sanctuary1

Control groups

Group 1234
Set 150 18 14 19
Used 600 245 192 137
Group 5678
Set 3 4 8 2
Used 189 10 21 27
Actions by type
Right clicks
1014
Selections
891
Control group selections
1421
Control groups set
218
Build and train orders
144
Abilities
26
Basic commands
241
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Cement (Cement#21970)

194 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte20
  • Ghoul19
  • Crypt Fiend4
  • Obsidian Statue2
  • Banshee2
  • Meatwagon1

Buildings

  • Ziggurat5
  • Nerubian Tower4
  • Slaughterhouse4
  • Crypt3
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Destroyer Form
  • Banshee Training
  • Disease Cloud

Items

  • Rod of Necromancy6
  • Sacrificial Skull1
  • Boots of Speed1
  • Circlet of Nobility1
  • Wand of Negation1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 1234
Set 65 22 7 1
Used 314 175 180 117
Actions by type
Right clicks
1222
Selections
689
Control group selections
786
Control groups set
95
Build and train orders
170
Abilities
54
Basic commands
171
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 4:14 6,258 8:28 9,386 12:42 12,515 16:56
Army2,885
Economy2,260
Production1,080
Technology1,465
Support2,890
Undead
12,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 4:14 6,258 8:28 9,386 12:42 12,515 16:56
Army4,080
Economy1,725
Production1,650
Technology1,465
Support3,595
16:56 / 16:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays