Replay
  • UndeadCement
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
  • UndeadDrotaverine
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:17:27
Patch
1.36
Downloads
97
Hammerfall
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2024 by kover2177
Game breakdown

Cement (Cement#21970)

186 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4
  • Dark RangerLevel 3

Units

  • Ghoul16
  • Acolyte11
  • Crypt Fiend7
  • Obsidian Statue3
  • Banshee3

Buildings

  • Ziggurat5
  • Temple of the Damned3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature Attack
  • Banshee Training

Items

  • Rod of Necromancy4
  • Potion of Lesser Invulnerability3
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 82 22 8 2
Used 276 184 162 103
Actions by type
Right clicks
1179
Selections
659
Control group selections
725
Control groups set
114
Build and train orders
126
Abilities
63
Basic commands
313
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Drotaverine (Drotaverine#2285)

264 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul18
  • Obsidian Statue9
  • Acolyte3

Buildings

  • Altar of Darkness6
  • Ziggurat6
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Rod of Necromancy4
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 74 14 1 2 1
Used 430 518 354 213 49
Actions by type
Right clicks
1610
Selections
851
Control group selections
1564
Control groups set
92
Build and train orders
119
Abilities
80
Basic commands
191
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
10,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 4:21 5,495 8:43 8,243 13:05 10,990 17:27
Army4,490
Economy825
Production1,160
Technology1,170
Support3,345
Undead
9,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 4:21 5,495 8:43 8,243 13:05 10,990 17:27
Army3,960
Economy225
Production1,420
Technology820
Support3,495
17:27 / 17:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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