Replay
  • HumanHawK
    1. Archmage, level 7
    2. Blood Mage, level 5
    3. Paladin, level 3
  • Night ElfReMinD
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
vs
Game length
00:27:41
Patch
1.36
Downloads
39
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

287 APM

Heroes

  • ArchmageLevel 7
  • Blood MageLevel 5
  • PaladinLevel 3

Units

  • Peasant18
  • Flying Machine12
  • Footman10
  • Spell Breaker9
  • Mortar Team6
  • Knight5
  • Priest4
  • Sorceress3

Buildings

  • Farm10
  • Scout Tower6
  • Lumber Mill4
  • Town Hall3
  • Guard Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Lumber Harvesting
  • PlatingLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • SwordsLevel 2
  • GunpowderLevel 2
  • Backpack
  • Flak CannonsLevel 2
  • Fragmentation Shards
  • Animal War Training
  • Long Rifles

Items

  • Potion of Lesser Invulnerability4
  • Scroll of Healing4
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Tome of Retraining1

Control groups

Group 12345
Set 138 20 23 18 3
Used 1140 778 281 244 177
Group 6780
Set 2 7 2 1
Used 19 31 42 5
Actions by type
Right clicks
1878
Selections
2136
Control group selections
2717
Control groups set
214
Build and train orders
182
Abilities
182
Basic commands
506
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
8

ReMinD (ReMinD#31748)

249 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 5

Units

  • Wisp55
  • Druid of the Claw11
  • Dryad8
  • Archer4
  • Faerie Dragon4
  • Mountain Giant3
  • Hippogryph3

Buildings

  • Moon Well6
  • Ancient of Lore3
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 7
  • Well Spring
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Mark of the Claw
  • Hardened Skin
  • Resistant Skin

Items

  • Scroll of Healing8
  • Orb of Venom7
  • Moonstone4
  • Anti-magic Potion3
  • Scroll of Town Portal2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 41 56 70 10 17
Used 446 436 871 313 89
Group 6890
Set 3 2 3 1
Used 13 11 184 48
Actions by type
Right clicks
2472
Selections
964
Control group selections
2411
Control groups set
203
Build and train orders
323
Abilities
161
Basic commands
260
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

HumanData incomplete
18,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,458 6:55 10,915 13:50 16,373 20:45 21,830 27:41
Army7,795
Economy2,505
Production960
Technology1,390
Support6,100

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
21,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,458 6:55 10,915 13:50 16,373 20:45 21,830 27:41
Army6,635
Economy3,980
Production945
Technology1,000
Support9,270

Partial spend: actions with unknown prices are excluded.

27:41 / 27:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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