Replay
  • HumanBlade
    1. Archmage, level 7
    2. Goblin Alchemist, level 5
    3. Paladin, level 4
  • HumanChaemiko
    1. Archmage, level 7
    2. Mountain King, level 2
    3. Paladin, level 3
vs
Game length
00:33:52
Patch
1.29
Downloads
97
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
May 5, 2018 by x3-DemoN
Game breakdown

Blade (Player_)

200 APM

Heroes

  • ArchmageLevel 8
  • Goblin AlchemistLevel 5
  • PaladinLevel 4

Units

  • Peasant43
  • Footman10
  • Forest Troll Berserker6
  • Forest Troll Shadow Priest5
  • Mud Golem5
  • Mortar Team5
  • Spell Breaker4
  • Priest3
  • Sorceress3
  • Ogre Mauler2

Buildings

  • Farm14
  • Keep2
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1
  • Workshop1

Upgrades

  • Priest Training
  • Lumber HarvestingLevel 2
  • Fragmentation ShardsLevel 2

Items

  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1

Control groups

Group 12345
Set 137 28 13 10 8
Used 626 396 148 170 155
Group 6790
Set 14 2 1 20
Used 185 11 1 3
Actions by type
Right clicks
2324
Selections
1485
Control group selections
1695
Control groups set
233
Build and train orders
220
Abilities
124
Basic commands
590
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Chaemiko (Chaemikomiko)

295 APM

Heroes

  • ArchmageLevel 9
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant47
  • Footman17
  • Siege Engine12
  • Forest Troll Shadow Priest5
  • Knight4
  • Mortar Team4
  • Forest Troll Berserker3
  • Ogre Mauler1
  • Priest1
  • Goblin Zeppelin1

Buildings

  • Farm10
  • Arcane Tower8
  • Scout Tower7
  • Workshop3
  • Town Hall2
  • Arcane Vault2
  • Keep2
  • Arcane Sanctum2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Castle1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 3
  • Animal War TrainingLevel 2
  • Swords
  • Fragmentation Shards

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration5
  • Staff of Sanctuary2
  • Potion of Healing2
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 196 328 223 81 92
Used 1031 1460 674 34 73
Actions by type
Right clicks
3518
Selections
1148
Control group selections
3272
Control groups set
920
Build and train orders
320
Abilities
209
Basic commands
496
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
16,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,194 8:28 10,388 16:56 15,581 25:24 20,775 33:52
Army7,750
Economy3,995
Production780
Technology1,120
Support2,740

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
20,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,194 8:28 10,388 16:56 15,581 25:24 20,775 33:52
Army8,720
Economy4,295
Production1,060
Technology1,735
Support4,965

Partial spend: actions with unknown prices are excluded.

33:52 / 33:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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