Replay
  • OrcScower
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanChanger
    1. Archmage, level 4
    2. Mountain King, level 5
vs
Game length
00:15:13
Patch
1.36
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2024 by kover2177
Game breakdown

Scower (scowerII#2504)

188 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Grunt12
  • Peon7
  • Raider7
  • Shaman5

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Potion of Invisibility2
  • Potion of Healing2
  • Potion of Mana2
  • Scroll of Speed1
  • Scroll of Town Portal1

Control groups

Group 124567
Set 52 9 6 1 1 5
Used 229 130 7 89 92 109
Actions by type
Right clicks
1008
Selections
549
Control group selections
656
Control groups set
74
Build and train orders
177
Abilities
61
Basic commands
293
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Changer (Changer#21493)

186 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 5

Units

  • Rifleman18
  • Peasant8
  • Priest7
  • Footman3
  • Sorceress3

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 3
  • Armor

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 22 10 6 3
Used 315 137 277 8
Actions by type
Right clicks
1208
Selections
622
Control group selections
737
Control groups set
41
Build and train orders
102
Abilities
35
Basic commands
46
Item uses
5
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Orc
10,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,644 3:48 5,288 7:36 7,931 11:24 10,575 15:13
Army4,310
Economy910
Production655
Technology415
Support4,285
Human
8,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,644 3:48 5,288 7:36 7,931 11:24 10,575 15:13
Army5,505
Economy600
Production670
Technology395
Support1,825
15:13 / 15:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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