Replay
  • UndeadDarkness
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 3
  • HumanLeon
    1. Archmage, level 6
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:19:01
Patch
1.36
Downloads
98
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2024 by kover2177
Game breakdown

Darkness (Darkness#26456)

273 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Ghoul22
  • Acolyte17
  • Crypt Fiend5
  • Obsidian Statue4
  • Abomination4

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Necropolis3
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Scroll of Town Portal3
  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Potion of Healing1
  • Orb of Corruption1
  • Gloves of Haste1
  • Scroll of Healing1

Control groups

Group 123456
Set 55 29 5 2 2 6
Used 410 333 302 89 53 270
Actions by type
Right clicks
1914
Selections
1299
Control group selections
1457
Control groups set
99
Build and train orders
187
Abilities
50
Basic commands
95
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Leon (Leon#23655)

444 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant25
  • Footman14
  • Flying Machine7
  • Priest3
  • Spell Breaker3
  • Knight3
  • Sorceress3

Buildings

  • Farm10
  • Workshop3
  • Town Hall2
  • Arcane Vault2
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • PlatingLevel 2
  • SwordsLevel 2
  • Flak Cannons
  • Animal War Training
  • Defend
  • Flying Machine Bombs
  • Sorceress Training

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Staff of Sanctuary1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 1234567
Set 162 43 128 18 46 3 3
Used 1842 864 509 196 867 44 20
Actions by type
Right clicks
2377
Selections
800
Control group selections
4342
Control groups set
403
Build and train orders
171
Abilities
55
Basic commands
199
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
13,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,674 4:45 7,348 9:30 11,021 14:15 14,695 19:01
Army5,475
Economy1,950
Production860
Technology1,370
Support3,920
Human
14,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,674 4:45 7,348 9:30 11,021 14:15 14,695 19:01
Army4,840
Economy2,645
Production1,060
Technology1,235
Support4,915
19:01 / 19:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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