Replay
vs
Game length
00:06:46
Patch
1.36
Downloads
97
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 14, 2024 by kover2177
Game breakdown

InsoliTe (InsoliTe#21346)

250 APM

Heroes

  • LichLevel 3

Units

  • Acolyte8
  • Ghoul8

Buildings

  • Altar of Darkness2
  • Ziggurat2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Staff of Teleportation1

Control groups

Group 123
Set 15 4 1
Used 234 259 430
Actions by type
Right clicks
408
Selections
196
Control group selections
923
Control groups set
20
Build and train orders
30
Abilities
10
Basic commands
67
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Pra.flo (praflo#2472)

208 APM

Heroes

  • LichLevel 3

Units

  • Ghoul10
  • Acolyte8

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy1

Control groups

Group 12390
Set 74 14 2 1 1
Used 261 143 52 0 0
Actions by type
Right clicks
552
Selections
178
Control group selections
456
Control groups set
92
Build and train orders
41
Abilities
18
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 871 1:41 1,743 3:23 2,614 5:04 3,485 6:46
Army960
Economy600
Production560
Technology420
Support945
Undead
3,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 871 1:41 1,743 3:23 2,614 5:04 3,485 6:46
Army1,200
Economy600
Production580
Technology100
Support730
6:46 / 6:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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