Replay
  • HumanEKKO
    1. Archmage, level 4
    2. Mountain King, level 4
  • HumanZe1Ko
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:17:27
Patch
1.36
Downloads
123
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 14, 2024 by kover2177
Game breakdown

EKKO (EKKO#22549)

168 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant19
  • Spell Breaker10
  • Priest9
  • Footman6

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Town Hall3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Backpack
  • Priest Training
  • Swords

Items

  • Scroll of Regeneration3
  • Potion of Healing3
  • Ring of Superiority1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Ring of Protection +41
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 12345
Set 83 9 18 1 1
Used 390 201 270 88 19
Actions by type
Right clicks
1050
Selections
493
Control group selections
968
Control groups set
112
Build and train orders
184
Abilities
60
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ze1Ko (Ze1Ko#2442)

188 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant10
  • Footman9
  • Spell Breaker8
  • Priest7
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Arcane Vault5
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Regeneration2
  • Scroll of Healing2

Control groups

Group 1234
Set 47 28 14 3
Used 368 235 58 11
Actions by type
Right clicks
1353
Selections
777
Control group selections
672
Control groups set
92
Build and train orders
103
Abilities
82
Basic commands
127
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
11,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,754 4:21 5,508 8:43 8,261 13:05 11,015 17:27
Army4,175
Economy2,580
Production640
Technology580
Support3,040
Human
8,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,754 4:21 5,508 8:43 8,261 13:05 11,015 17:27
Army4,120
Economy750
Production640
Technology540
Support2,660
17:27 / 17:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays