Replay
  • HumanToD
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 2
    3. Paladin, level 1
  • UndeadPra.flo
    1. Lich, level 4
    2. Death Knight, level 1
vs
Game length
00:14:31
Patch
1.36
Downloads
92
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 11, 2024 by kover2177
Game breakdown

ToD (ToD#2792)

212 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 2
  • PaladinLevel 1

Units

  • Peasant20
  • Footman18
  • Knight8
  • Siege Engine2

Buildings

  • Farm9
  • Scout Tower6
  • Guard Tower4
  • Barracks3
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 2
  • PlatingLevel 2
  • Animal War Training

Items

  • Lesser Clarity Potion2
  • Claws of Attack +61
  • Boots of Speed1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 71 4 11 6 24 13 6
Used 377 19 11 213 186 145 0
Actions by type
Right clicks
1014
Selections
552
Control group selections
951
Control groups set
135
Build and train orders
169
Abilities
40
Basic commands
135
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Pra.flo (praflo#2472)

186 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 1

Units

  • Ghoul21
  • Acolyte17
  • Crypt Fiend6
  • Obsidian Statue1

Buildings

  • Ziggurat6
  • Necropolis4
  • Crypt2
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123490
Set 193 10 3 1 1 1
Used 442 177 75 4 0 6
Actions by type
Right clicks
1034
Selections
458
Control group selections
704
Control groups set
209
Build and train orders
99
Abilities
47
Basic commands
92
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
11,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,986 3:37 5,973 7:15 8,959 10:53 11,945 14:31
Army4,780
Economy1,885
Production940
Technology1,185
Support3,155
Undead
10,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,986 3:37 5,973 7:15 8,959 10:53 11,945 14:31
Army4,010
Economy2,175
Production860
Technology920
Support2,745
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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