Replay
  • HumanToD
    1. Archmage, level 4
  • UndeadPra.flo
    1. Crypt Lord, level 3
vs
Game length
00:08:57
Patch
1.36
Downloads
114
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 11, 2024 by kover2177
Game breakdown

ToD (ToD#2792)

228 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant28
  • Footman16

Buildings

  • Scout Tower9
  • Farm7
  • Arcane Tower4
  • Guard Tower3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting

Control groups

Group 1234567
Set 62 5 24 1 14 10 1
Used 182 16 16 225 151 138 0
Actions by type
Right clicks
598
Selections
329
Control group selections
728
Control groups set
117
Build and train orders
98
Abilities
0
Basic commands
119
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Pra.flo (praflo#2472)

177 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul18
  • Acolyte15

Buildings

  • Ziggurat3
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 12390
Set 60 11 1 1 1
Used 290 214 27 0 6
Actions by type
Right clicks
597
Selections
217
Control group selections
537
Control groups set
74
Build and train orders
75
Abilities
15
Basic commands
36
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,744 2:14 3,488 4:28 5,231 6:42 6,975 8:57
Army2,160
Economy2,485
Production340
Technology810
Support1,180
Undead
5,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,744 2:14 3,488 4:28 5,231 6:42 6,975 8:57
Army2,160
Economy1,125
Production380
Technology520
Support1,295
8:57 / 8:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays