Replay
  • OrcToM
    1. Far Seer, level 1
  • HumanLeon
    1. Archmage, level 3
vs
Game length
00:05:18
Patch
1.36
Downloads
74
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 11, 2024 by kover2177
Game breakdown

ToM (ToM#22458)

164 APM

Heroes

  • Far SeerLevel 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Control groups

Group 1245
Set 80 2 4 29
Used 83 0 54 62
Actions by type
Right clicks
278
Selections
136
Control group selections
199
Control groups set
115
Build and train orders
27
Abilities
0
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Leon (Leon#23655)

518 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant12
  • Footman5

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend

Control groups

Group 12345
Set 44 19 78 36 29
Used 305 97 347 188 425
Actions by type
Right clicks
702
Selections
171
Control group selections
1362
Control groups set
206
Build and train orders
50
Abilities
1
Basic commands
46
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
3,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 775 1:19 1,550 2:39 2,325 3:58 3,100 5:18
Army1,010
Economy600
Production360
Technology315
Support815
Human
2,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 775 1:19 1,550 2:39 2,325 3:58 3,100 5:18
Army675
Economy900
Production340
Technology540
Support410
5:18 / 5:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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