Replay
  • HumanEKKO
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfClement
    1. Firelord, level 3
vs
Game length
00:09:23
Patch
1.36
Downloads
48
Hammerfall
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 11, 2024 by kover2177
Game breakdown

EKKO (EKKO#22549)

138 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant12
  • Rifleman6
  • Footman5
  • Priest2

Buildings

  • Farm10
  • Arcane Vault2
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 47 10 10 1 1
Used 121 125 45 112 10
Actions by type
Right clicks
442
Selections
237
Control group selections
413
Control groups set
69
Build and train orders
73
Abilities
6
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Clement (Clément88#2372)

108 APM

Heroes

  • FirelordLevel 3

Units

  • Wisp16
  • Archer9
  • Hippogryph4

Buildings

  • Moon Well3
  • Ancient of Wonders2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wind1
  • Ancient Protector1

Upgrades

  • Strength of the Moon

Items

  • Scroll of Town Portal1

Control groups

Group 14
Set 41 1
Used 34 0
Actions by type
Right clicks
611
Selections
202
Control group selections
34
Control groups set
42
Build and train orders
48
Abilities
12
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,410 2:20 2,820 4:41 4,230 7:02 5,640 9:23
Army2,175
Economy900
Production490
Technology465
Support1,610
Nightelf
5,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,410 2:20 2,820 4:41 4,230 7:02 5,640 9:23
Army1,810
Economy960
Production480
Technology320
Support1,725
9:23 / 9:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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