Replay
  • HumanHawK
    1. Archmage, level 4
    2. Beastmaster, level 3
    3. Paladin, level 2
  • OrcPinkPegasus
    1. Blademaster, level 3
    2. Tauren Chieftain, level 3
vs
Game length
00:13:16
Patch
1.36
Downloads
34
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 8, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

281 APM

Heroes

  • ArchmageLevel 4
  • BeastmasterLevel 3
  • PaladinLevel 2

Units

  • Peasant11
  • Footman6
  • Gryphon Rider4

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Arcane Vault1
  • Blacksmith1
  • Town Hall1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Storm Hammers
  • Animal War Training
  • SwordsLevel 2

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 80 15 6 10
Used 619 385 179 168
Group 5678
Set 1 4 4 1
Used 137 5 25 30
Actions by type
Right clicks
1008
Selections
682
Control group selections
1548
Control groups set
121
Build and train orders
115
Abilities
11
Basic commands
177
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

PinkPegasus (PinkPegasus#21855)

159 APM

Heroes

  • BlademasterLevel 3
  • Tauren ChieftainLevel 3

Units

  • Peon8
  • Grunt8
  • Shaman3
  • Raider1
  • Kodo Beast1

Buildings

  • Stronghold6
  • Orc Burrow5
  • Beastiary4
  • Voodoo Lounge3
  • Altar of Storms2
  • Spirit Lodge2
  • Barracks1
  • War Mill1

Upgrades

  • Shaman Training
  • Ensnare
  • Melee Weapons
  • Pillage
  • Reinforced Defenses

Items

  • Healing Salve4
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 106 4 1 3 3
Used 194 38 133 54 182
Actions by type
Right clicks
684
Selections
303
Control group selections
601
Control groups set
117
Build and train orders
96
Abilities
30
Basic commands
220
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
6,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 3:19 4,853 6:38 7,279 9:57 9,705 13:16
Army1,930
Economy1,210
Production620
Technology1,250
Support1,855
Orc
9,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 3:19 4,853 6:38 7,279 9:57 9,705 13:16
Army2,425
Economy600
Production1,420
Technology2,090
Support3,170
13:16 / 13:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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