Replay
  • HumanChanger
    1. Archmage, level 5
    2. Goblin Alchemist, level 4
    3. Paladin, level 2
  • UndeadDarkness
    1. Crypt Lord, level 3
    2. Death Knight, level 2
    3. Lich, level 2
vs
Game length
00:14:18
Patch
1.36
Downloads
101
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 4, 2024 by kover2177
Game breakdown

Changer (Changer#21493)

179 APM

Heroes

  • ArchmageLevel 5
  • Goblin AlchemistLevel 4
  • PaladinLevel 2

Units

  • Peasant9
  • Footman7
  • Priest5
  • Rifleman4
  • Knight4

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Priest TrainingLevel 2
  • Swords

Items

  • Scroll of Healing1

Control groups

Group 1234
Set 29 10 9 5
Used 234 104 215 2
Actions by type
Right clicks
1137
Selections
601
Control group selections
555
Control groups set
53
Build and train orders
87
Abilities
34
Basic commands
25
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Darkness (Darkness#26456)

279 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 2
  • LichLevel 2

Units

  • Ghoul18
  • Acolyte7
  • Obsidian Statue4
  • Crypt Fiend2
  • Abomination1

Buildings

  • Ziggurat5
  • Slaughterhouse3
  • Graveyard2
  • Temple of the Damned2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Disease Cloud
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 51 12 3 1 1 1
Used 359 167 285 65 33 225
Actions by type
Right clicks
1472
Selections
982
Control group selections
1134
Control groups set
69
Build and train orders
151
Abilities
33
Basic commands
45
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,318 3:34 4,635 7:09 6,953 10:43 9,270 14:18
Army3,420
Economy675
Production490
Technology710
Support1,360
Undead
9,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,318 3:34 4,635 7:09 6,953 10:43 9,270 14:18
Army3,630
Economy525
Production1,110
Technology845
Support3,160
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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