Replay
  • HumanChanger
    1. Archmage, level 6
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadDarkness
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:21:35
Patch
1.36
Downloads
179
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 4, 2024 by kover2177
Game breakdown

Changer (Changer#21493)

176 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant25
  • Flying Machine16
  • Footman8
  • Spell Breaker7
  • Priest3
  • Knight3
  • Goblin Shredder2
  • Mortar Team1

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Sanctum3
  • Town Hall2
  • Arcane Tower2
  • Cannon Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • Swords
  • PlatingLevel 2
  • Control MagicLevel 2
  • Flak Cannons
  • GunpowderLevel 2
  • Animal War Training

Items

  • Potion of Healing2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Scroll of Healing1
  • Potion of Greater Healing1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 32 21 15 5
Used 286 159 234 4
Actions by type
Right clicks
1733
Selections
893
Control group selections
683
Control groups set
73
Build and train orders
232
Abilities
54
Basic commands
54
Item uses
5
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Darkness (Darkness#26456)

280 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Ghoul20
  • Acolyte16
  • Obsidian Statue11
  • Crypt Fiend6

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Slaughterhouse2
  • Altar of Darkness1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form
  • Web
  • Creature CarapaceLevel 3

Items

  • Rod of Necromancy4
  • Potion of Mana2
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 56 33 5 2 1 4
Used 489 462 350 117 61 252
Actions by type
Right clicks
2175
Selections
1557
Control group selections
1731
Control groups set
101
Build and train orders
196
Abilities
85
Basic commands
112
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
16,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,040 5:23 8,080 10:47 12,120 16:11 16,160 21:35
Army6,255
Economy2,645
Production930
Technology1,420
Support4,910

Partial spend: actions with unknown prices are excluded.

Undead
14,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,040 5:23 8,080 10:47 12,120 16:11 16,160 21:35
Army5,890
Economy1,425
Production860
Technology1,245
Support4,700
21:35 / 21:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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