Replay
  • HumanRUNNING
    1. Archmage, level 5
    2. Beastmaster, level 4
    3. Paladin, level 1
  • UndeadEer0
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:17:07
Patch
1.36
Downloads
150
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 2, 2024 by kover2177
Game breakdown

RUNNING (RUNNING#21531)

240 APM

Heroes

  • ArchmageLevel 5
  • BeastmasterLevel 4
  • PaladinLevel 1

Units

  • Peasant25
  • Footman16
  • Flying Machine8
  • Knight6
  • Siege Engine5

Buildings

  • Farm9
  • Barracks2
  • Scout Tower2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Cannon Tower1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Lumber Harvesting

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Scroll of Healing2
  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Sanctuary1

Control groups

Group 12346
Set 216 65 42 7 42
Used 404 362 168 7 55
Actions by type
Right clicks
1358
Selections
760
Control group selections
996
Control groups set
372
Build and train orders
222
Abilities
21
Basic commands
303
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Eer0 (orange#14823)

268 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte26
  • Ghoul26
  • Obsidian Statue5
  • Crypt Fiend2
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Meatwagon1

Buildings

  • Ziggurat9
  • Crypt8
  • Nerubian Tower5
  • Spirit Tower4
  • Altar of Darkness2
  • Necropolis2
  • Black Citadel2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer FormLevel 2
  • Unholy StrengthLevel 2

Items

  • Scroll of Town Portal2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 50 8 4 21 7
Used 699 571 205 81 83
Actions by type
Right clicks
1534
Selections
814
Control group selections
1639
Control groups set
90
Build and train orders
196
Abilities
86
Basic commands
136
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
12,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,058 4:16 8,115 8:33 12,173 12:50 16,230 17:07
Army5,405
Economy2,260
Production780
Technology955
Support3,150

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
16,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,058 4:16 8,115 8:33 12,173 12:50 16,230 17:07
Army5,395
Economy2,400
Production2,240
Technology2,225
Support3,970

Partial spend: actions with unknown prices are excluded.

17:07 / 17:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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