Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcTGW
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:21:05
Patch
1.36
Downloads
83
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 27, 2024 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

230 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Rifleman14
  • Peasant10
  • Priest8
  • Footman7
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower5
  • Guard Tower4
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2
  • MasonryLevel 2
  • Magic Sentry

Items

  • Scroll of Town Portal7
  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Scroll of Healing3
  • Ivory Tower2

Control groups

Group 123456
Set 110 38 35 6 2 1
Used 626 387 164 140 322 77
Actions by type
Right clicks
1375
Selections
755
Control group selections
1716
Control groups set
192
Build and train orders
248
Abilities
77
Basic commands
395
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

TGW (РозовыйПони#228941)

241 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5

Units

  • Grunt18
  • Shaman16
  • Peon12
  • Troll Headhunter/Berserker10

Buildings

  • Orc Burrow6
  • Barracks3
  • Voodoo Lounge2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Reinforced Defenses
  • Shaman Training
  • Berserker Strength
  • Armor
  • Melee WeaponsLevel 2

Items

  • Lesser Clarity Potion8
  • Healing Salve8
  • Potion of Lesser Invulnerability6
  • Scroll of Speed6
  • Scroll of Healing3
  • Potion of Mana2
  • Potion of Invisibility2
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 1234
Set 277 65 4 3
Used 518 444 0 102
Group 7890
Set 7 3 4 7
Used 214 229 141 5
Actions by type
Right clicks
1520
Selections
902
Control group selections
1653
Control groups set
370
Build and train orders
199
Abilities
121
Basic commands
223
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
13,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,106 5:16 8,213 10:32 12,319 15:48 16,425 21:05
Army5,050
Economy1,135
Production490
Technology865
Support5,945
Orc
16,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,106 5:16 8,213 10:32 12,319 15:48 16,425 21:05
Army7,030
Economy1,285
Production870
Technology540
Support6,700
21:05 / 21:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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