Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 4
  • UndeadCement
    1. Death Knight, level 4
vs
Game length
00:09:34
Patch
1.36
Downloads
102
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 23, 2024 by Pawn
Game breakdown

Krasik (krasik#2848)

167 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp19
  • Huntress7
  • Glaive Thrower4
  • Archer1

Buildings

  • Moon Well4
  • Ancient Protector3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Control groups

Group 1235
Set 31 4 10 1
Used 170 7 24 4
Actions by type
Right clicks
479
Selections
526
Control group selections
205
Control groups set
46
Build and train orders
44
Abilities
37
Basic commands
234
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Cement (Cement#21970)

201 APM

Heroes

  • Death KnightLevel 4

Units

  • Acolyte17
  • Ghoul11
  • Meatwagon3
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy6
  • Dust of Appearance4
  • Sacrificial Skull2
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Mana1
  • Potion of Healing1
  • Wand of Negation1

Control groups

Group 1234
Set 43 12 3 1
Used 164 21 134 120
Actions by type
Right clicks
791
Selections
326
Control group selections
439
Control groups set
59
Build and train orders
98
Abilities
28
Basic commands
132
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,979 2:23 3,958 4:47 5,936 7:10 7,915 9:34
Army2,335
Economy1,140
Production480
Technology0
Support1,460
Undead
7,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,979 2:23 3,958 4:47 5,936 7:10 7,915 9:34
Army2,205
Economy1,275
Production720
Technology620
Support3,095
9:34 / 9:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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