Replay
  • HumanStarbuck
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfRazerMoon
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:18:38
Patch
1.36
Downloads
43
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 11, 2024 by kover2177
Game breakdown

Starbuck (RHotzenplotz#2626)

330 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3

Units

  • Peasant12
  • Rifleman10
  • Priest6
  • Footman3
  • Sorceress3

Buildings

  • Farm6
  • Lumber Mill3
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder

Items

  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 1234
Set 54 4 1 30
Used 1082 200 847 594
Actions by type
Right clicks
1802
Selections
774
Control group selections
2723
Control groups set
89
Build and train orders
153
Abilities
45
Basic commands
480
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

RazerMoon (RazerMoon#21126)

368 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp13
  • Archer9
  • Druid of the Claw6
  • Goblin Sapper1
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Nature's Blessing
  • Mark of the ClawLevel 2

Items

  • Potion of Lesser Invulnerability5
  • Potion of Healing4
  • Circlet of Nobility2
  • Staff of Preservation2
  • Potion of Invisibility2
  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1

Control groups

Group 123456
Set 99 142 114 10 1 1
Used 15 821 924 621 349 8
Actions by type
Right clicks
1633
Selections
1415
Control group selections
2738
Control groups set
367
Build and train orders
145
Abilities
101
Basic commands
343
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
7,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,523 4:39 5,045 9:19 7,568 13:58 10,090 18:38
Army3,730
Economy900
Production670
Technology715
Support1,405

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
10,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,523 4:39 5,045 9:19 7,568 13:58 10,090 18:38
Army3,155
Economy1,120
Production485
Technology1,280
Support4,050

Partial spend: actions with unknown prices are excluded.

18:38 / 18:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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