Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcThaedalius
    1. Blademaster, level 7
    2. Firelord, level 4
    3. Shadow Hunter, level 2
vs
Game length
00:17:05
Patch
1.36
Downloads
27
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 2, 2024 by Stowka
Game breakdown

SyDe (SyDe#2753)

295 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant28
  • Footman20
  • Priest7
  • Spell Breaker6
  • Sorceress5

Buildings

  • Farm12
  • Altar of Kings2
  • Scout Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 123456
Set 65 27 9 12 6 4
Used 693 340 17 215 297 193
Actions by type
Right clicks
1429
Selections
980
Control group selections
1755
Control groups set
123
Build and train orders
229
Abilities
69
Basic commands
374
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Thaedalius (Thaedalius#1362)

277 APM

Heroes

  • BlademasterLevel 7
  • FirelordLevel 4
  • Shadow HunterLevel 2

Units

  • Troll Headhunter/Berserker13
  • Troll Headhunter/Berserker9
  • Peon8
  • Demolisher2
  • Grunt1
  • Kodo Beast1
  • Raider1

Buildings

  • Voodoo Lounge10
  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Reinforced Defenses
  • Troll Regeneration
  • Berserker Upgrade
  • Ranged Weapons
  • War Drums Damage Increase
  • Ensnare

Items

  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Lightning1
  • Healing Salve1

Control groups

Group 1234567
Set 1 27 3 1 1 1 12
Used 584 331 91 290 215 312 21
Actions by type
Right clicks
1629
Selections
630
Control group selections
1844
Control groups set
46
Build and train orders
168
Abilities
24
Basic commands
311
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
12,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,141 4:16 6,283 8:32 9,424 12:48 12,565 17:05
Army5,710
Economy2,485
Production820
Technology540
Support3,010
OrcData incomplete
9,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,141 4:16 6,283 8:32 9,424 12:48 12,565 17:05
Army4,045
Economy600
Production505
Technology1,040
Support3,500

Partial spend: actions with unknown prices are excluded.

17:05 / 17:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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