Replay
  • HumanSyDe
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcTapioN
    1. Far Seer, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:08:48
Patch
1.36
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 2, 2024 by Stowka
Game breakdown

SyDe (SyDe#2753)

288 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant9
  • Footman7
  • Rifleman5
  • Priest3

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles

Items

  • Boots of Speed1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 37 14 2 14 7 4
Used 262 84 0 261 166 197
Actions by type
Right clicks
702
Selections
429
Control group selections
970
Control groups set
78
Build and train orders
112
Abilities
9
Basic commands
191
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

TapioN (TapioN#2351)

234 APM

Heroes

  • Far SeerLevel 2
  • Shadow HunterLevel 1

Units

  • Troll Headhunter/Berserker12
  • Peon8
  • Shaman2

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Spiked Barricades

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 1235
Set 55 18 2 2
Used 135 42 8 5
Group 7890
Set 1 1 1 1
Used 12 120 159 179
Actions by type
Right clicks
843
Selections
301
Control group selections
660
Control groups set
81
Build and train orders
49
Abilities
11
Basic commands
83
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
5,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,416 2:12 2,833 4:24 4,249 6:36 5,665 8:48
Army2,375
Economy675
Production670
Technology615
Support1,330
Orc
5,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,416 2:12 2,833 4:24 4,249 6:36 5,665 8:48
Army1,880
Economy600
Production510
Technology640
Support1,450
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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