Replay
  • HumanSyDe
    1. Archmage, level 3
    2. Mountain King, level 1
  • OrcTapioN
    1. Far Seer, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:09:59
Patch
1.36
Downloads
38
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 2, 2024 by Stowka
Game breakdown

SyDe (SyDe#2753)

261 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant25
  • Footman10
  • Rifleman4
  • Priest1

Buildings

  • Farm6
  • Scout Tower3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 37 17 3 11 5 2
Used 233 69 2 238 238 209
Actions by type
Right clicks
570
Selections
510
Control group selections
989
Control groups set
75
Build and train orders
117
Abilities
1
Basic commands
299
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TapioN (TapioN#2351)

204 APM

Heroes

  • Far SeerLevel 2
  • Shadow HunterLevel 2

Units

  • Peon7
  • Wind Rider4

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Potion of Healing2

Control groups

Group 1235
Set 36 21 2 1
Used 152 126 0 11
Group 7890
Set 1 2 1 1
Used 14 55 163 179
Actions by type
Right clicks
730
Selections
351
Control group selections
700
Control groups set
65
Build and train orders
49
Abilities
28
Basic commands
72
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,833 2:29 3,665 4:59 5,498 7:29 7,330 9:59
Army2,305
Economy2,260
Production670
Technology610
Support1,485
Orc
4,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,833 2:29 3,665 4:59 5,498 7:29 7,330 9:59
Army1,060
Economy525
Production470
Technology315
Support1,995
9:59 / 9:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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