Replay
  • HumanKms3d
    1. Archmage, level 2
    2. Mountain King, level 1
  • Night ElfTaifun
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:07:43
Patch
1.36
Downloads
35
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 2, 2024 by Stowka
Game breakdown

Kms3d (kms3d#2526)

82 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1

Units

  • Footman10
  • Peasant9
  • Rifleman1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend

Control groups

Group 347
Set 1 2 1
Used 0 0 0
Actions by type
Right clicks
292
Selections
254
Control group selections
0
Control groups set
4
Build and train orders
46
Abilities
4
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Taifun (Nevermind#2716)

126 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp13
  • Archer8

Buildings

  • Moon Well3
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 134
Set 26 11 15
Used 11 109 120
Actions by type
Right clicks
403
Selections
183
Control group selections
240
Control groups set
52
Build and train orders
41
Abilities
13
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
3,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:55 1,960 3:51 2,940 5:47 3,920 7:43
Army1,555
Economy675
Production340
Technology540
Support740
Nightelf
3,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:55 1,960 3:51 2,940 5:47 3,920 7:43
Army1,040
Economy780
Production820
Technology320
Support960
7:43 / 7:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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