Replay
  • OrcFischieee
    1. Far Seer, level 2
    2. Firelord, level 1
vs
Game length
00:07:17
Patch
1.36
Downloads
34
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 2, 2024 by Stowka
Game breakdown

StarscreamR (StarscreamR#2663)

257 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon8
  • Grunt7
  • Demolisher2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Stronghold1

Items

  • Healing Salve2
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 15 5 1 1 1 3
Used 48 3 22 344 444 174
Actions by type
Right clicks
523
Selections
144
Control group selections
1035
Control groups set
26
Build and train orders
50
Abilities
8
Basic commands
33
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Fischieee (fischieee#21977)

205 APM

Heroes

  • Far SeerLevel 2
  • FirelordLevel 1

Units

  • Troll Headhunter/Berserker9
  • Peon7

Buildings

  • Orc Burrow3
  • Watch Tower3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Reinforced Defenses

Items

  • Lesser Clarity Potion1
  • Healing Salve1

Control groups

Group 123456
Set 28 1 3 1 1 1
Used 129 0 4 114 18 102
Actions by type
Right clicks
710
Selections
167
Control group selections
367
Control groups set
35
Build and train orders
66
Abilities
2
Basic commands
109
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
4,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,108 1:49 2,215 3:38 3,323 5:27 4,430 7:17
Army1,840
Economy600
Production360
Technology315
Support1,315
Orc
3,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,108 1:49 2,215 3:38 3,323 5:27 4,430 7:17
Army1,215
Economy525
Production360
Technology390
Support1,315
7:17 / 7:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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