Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 3
  • UndeadD3xter
    1. Death Knight, level 2
vs
Game length
00:06:32
Patch
1.36
Downloads
41
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 29, 2024 by Stowka
Game breakdown

Krasik (krasik#2848)

162 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp19
  • Archer5

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 13
Set 19 8
Used 81 5
Actions by type
Right clicks
309
Selections
278
Control group selections
86
Control groups set
27
Build and train orders
33
Abilities
31
Basic commands
262
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

D3xter (D3xTer#21492)

269 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul10
  • Acolyte5

Buildings

  • Ziggurat3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Circlet of Nobility1

Control groups

Group 12456
Set 41 26 11 15 3
Used 142 28 185 206 58
Actions by type
Right clicks
734
Selections
190
Control group selections
619
Control groups set
96
Build and train orders
30
Abilities
9
Basic commands
51
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:38 2,100 3:16 3,150 4:54 4,200 6:32
Army650
Economy1,480
Production330
Technology320
Support1,420
Undead
3,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:38 2,100 3:16 3,150 4:54 4,200 6:32
Army1,200
Economy375
Production380
Technology645
Support1,195
6:32 / 6:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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