Replay
  • Night ElfKrasik
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 4
  • HumanMisterWinner
    1. Archmage, level 6
    2. Mountain King, level 5
vs
Game length
00:16:55
Patch
1.36
Downloads
44
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 15, 2024 by kover2177
Game breakdown

Krasik (krasik#2848)

156 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 4

Units

  • Wisp17
  • Druid of the Claw12
  • Archer4
  • Dryad3

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Abolish Magic
  • Strength of the Wild

Items

  • Potion of Mana3
  • Orb of Venom2
  • Moonstone2
  • Potion of Healing2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 61 3 8
Used 179 11 37
Actions by type
Right clicks
903
Selections
796
Control group selections
227
Control groups set
72
Build and train orders
104
Abilities
140
Basic commands
338
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

218 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Rifleman17
  • Footman10
  • Peasant8
  • Priest6
  • Sorceress4

Buildings

  • Farm9
  • Arcane Tower5
  • Scout Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2

Items

  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 114 31 33 10 1 1
Used 320 224 117 142 253 46
Actions by type
Right clicks
1006
Selections
694
Control group selections
1102
Control groups set
190
Build and train orders
120
Abilities
72
Basic commands
444
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Nightelf
10,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,718 4:13 5,435 8:27 8,153 12:41 10,870 16:55
Army4,015
Economy1,020
Production640
Technology725
Support4,470
Human
10,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,718 4:13 5,435 8:27 8,153 12:41 10,870 16:55
Army6,265
Economy600
Production490
Technology745
Support2,160
16:55 / 16:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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