Replay
  • UndeadINSUPERABLE
    1. Death Knight, level 4
    2. Lich, level 4
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 4
vs
Game length
00:18:19
Patch
1.36
Downloads
57
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 15, 2024 by Stowka
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

238 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4

Units

  • Acolyte13
  • Ghoul11
  • Crypt Fiend9
  • Obsidian Statue3
  • Meatwagon3
  • Abomination3

Buildings

  • Ziggurat8
  • Black Citadel4
  • Halls of the Dead2
  • Slaughterhouse2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Necropolis1

Upgrades

  • Unholy StrengthLevel 4
  • Destroyer Form
  • Web
  • Disease CloudLevel 2

Items

  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Orb of Corruption2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Wand of Negation1
  • Claws of Attack +61
  • Gloves of Haste1
  • Potion of Mana1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123456
Set 62 20 8 3 2 2
Used 531 44 239 209 217 209
Actions by type
Right clicks
1599
Selections
762
Control group selections
1449
Control groups set
97
Build and train orders
149
Abilities
83
Basic commands
154
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Jens (mayhem#12806)

363 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 4

Units

  • Wisp23
  • Druid of the Claw8
  • Archer7
  • Druid of the Talon7
  • Dryad4
  • Goblin Shredder2

Buildings

  • Moon Well7
  • Tree of Life4
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Strength of the WildLevel 2
  • Nature's Blessing
  • Abolish MagicLevel 6
  • Reinforced HidesLevel 2
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Druid of the Talon Training
  • Well Spring
  • Mark of the ClawLevel 2

Items

  • Scroll of Healing4
  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Moonstone2
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Potion of Mana1
  • Ring of Protection +41
  • Sobi Mask1
  • Potion of Healing1
  • Orb of Venom1

Control groups

Group 12345
Set 162 36 254 42 24
Used 879 1 795 472 310
Group 67890
Set 14 16 16 11 1
Used 193 7 0 2 18
Actions by type
Right clicks
1746
Selections
1050
Control group selections
2677
Control groups set
576
Build and train orders
167
Abilities
108
Basic commands
262
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

UndeadData incomplete
15,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,016 4:34 8,033 9:09 12,049 13:44 16,065 18:19
Army5,265
Economy1,200
Production660
Technology2,655
Support5,470

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,016 4:34 8,033 9:09 12,049 13:44 16,065 18:19
Army5,225
Economy2,740
Production970
Technology1,320
Support5,810

Partial spend: actions with unknown prices are excluded.

18:19 / 18:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays