Replay
  • HumanSyDe
    1. Archmage, level 2
  • UndeadSheik
    1. Death Knight, level 3
vs
Game length
00:06:58
Patch
1.36
Downloads
74
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 13, 2024 by Stowka
Game breakdown

SyDe (SyDe#2753)

249 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant18
  • Footman9

Buildings

  • Farm4
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Control groups

Group 12456
Set 35 3 6 2 4
Used 238 9 167 163 186
Actions by type
Right clicks
357
Selections
315
Control group selections
763
Control groups set
50
Build and train orders
96
Abilities
1
Basic commands
112
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sheik (sheik#2417)

285 APM

Heroes

  • Death KnightLevel 3

Units

  • Ghoul6
  • Acolyte3

Buildings

  • Ziggurat5
  • Altar of Darkness4
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Potion of Mana1

Control groups

Group 1234567
Set 41 3 1 19 3 1 3
Used 271 129 168 70 13 9 23
Actions by type
Right clicks
861
Selections
252
Control group selections
683
Control groups set
71
Build and train orders
40
Abilities
20
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:44 2,245 3:29 3,368 5:13 4,490 6:58
Army1,215
Economy1,735
Production520
Technology390
Support630
Undead
4,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:44 2,245 3:29 3,368 5:13 4,490 6:58
Army720
Economy225
Production1,060
Technology745
Support1,720
6:58 / 6:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays