Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 3
    3. Crypt Lord, level 1
vs
Game length
00:21:00
Patch
1.36
Downloads
74
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 13, 2024 by Stowka
Game breakdown

SyDe (SyDe#2753)

258 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant34
  • Rifleman20
  • Footman14
  • Sorceress6
  • Priest5
  • Spell Breaker1

Buildings

  • Scout Tower16
  • Farm9
  • Guard Tower8
  • Arcane Sanctum2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Keep1
  • Castle1

Upgrades

  • Defend
  • GunpowderLevel 2
  • Long Rifles
  • Sorceress TrainingLevel 2
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1

Control groups

Group 12456
Set 82 20 6 9 4
Used 616 160 227 347 202
Actions by type
Right clicks
1566
Selections
1265
Control group selections
1552
Control groups set
121
Build and train orders
256
Abilities
38
Basic commands
515
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sheik (sheik#2417)

295 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Crypt LordLevel 1

Units

  • Acolyte11
  • Ghoul10
  • Gargoyle5
  • Obsidian Statue3
  • Abomination2

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy7
  • Potion of Mana4
  • Scroll of Healing2
  • Orb of Corruption1

Control groups

Group 1234567
Set 122 24 3 22 7 2 1
Used 686 654 417 93 86 13 27
Actions by type
Right clicks
2441
Selections
1236
Control group selections
1976
Control groups set
181
Build and train orders
126
Abilities
67
Basic commands
105
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
17,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,413 5:15 8,825 10:30 13,238 15:45 17,650 21:00
Army7,810
Economy2,935
Production920
Technology1,495
Support4,490
Undead
9,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,413 5:15 8,825 10:30 13,238 15:45 17,650 21:00
Army3,155
Economy825
Production900
Technology1,065
Support3,900
21:00 / 21:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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