Replay
  • HumanEKKO
    1. Archmage, level 3
vs
Game length
00:07:30
Patch
1.36
Downloads
60
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 12, 2024 by kover2177
Game breakdown

ThreeWayKay (ThreeWayKay#2610)

96 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant24
  • Footman10

Buildings

  • Farm5
  • Barracks2
  • Town Hall2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Control groups

Group 12890
Set 11 2 1 2 1
Used 108 7 13 17 12
Actions by type
Right clicks
293
Selections
153
Control group selections
157
Control groups set
17
Build and train orders
54
Abilities
0
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

EKKO (EKKO#22549)

113 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant17
  • Footman9

Buildings

  • Farm7
  • Town Hall3
  • Arcane Tower3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 12345
Set 39 7 5 1 3
Used 57 37 19 33 3
Actions by type
Right clicks
347
Selections
182
Control group selections
149
Control groups set
55
Build and train orders
66
Abilities
1
Basic commands
8
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,471 1:52 2,943 3:45 4,414 5:37 5,885 7:30
Army1,350
Economy2,570
Production500
Technology70
Support550
Human
5,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,471 1:52 2,943 3:45 4,414 5:37 5,885 7:30
Army1,215
Economy2,430
Production340
Technology530
Support1,370
7:30 / 7:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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