Replay
  • HumanJadeRhino
    1. Archmage, level 4
    2. Firelord, level 3
  • OrcScower
    1. Far Seer, level 5
    2. Tauren Chieftain, level 3
vs
Game length
00:15:23
Patch
1.36
Downloads
74
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 11, 2024 by Stowka
Game breakdown

JadeRhino (Lord0FHatred#2126)

319 APM

Heroes

  • ArchmageLevel 4
  • FirelordLevel 3

Units

  • Footman14
  • Peasant13
  • Priest9
  • Sorceress3

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Vault2
  • Guard Tower2
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Priest Training

Items

  • Ivory Tower2
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 239 22 31 18 8 3
Used 382 84 47 483 144 363
Actions by type
Right clicks
1446
Selections
1034
Control group selections
1503
Control groups set
321
Build and train orders
143
Abilities
39
Basic commands
363
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Scower (scowerII#2504)

159 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Grunt7
  • Wind Rider4
  • Shaman2
  • Demolisher1
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Spirit Lodge3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Watch Tower1
  • Beastiary1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses

Items

  • Potion of Healing4
  • Healing Salve3
  • Lesser Clarity Potion3
  • Potion of Mana3
  • Scroll of Speed2

Control groups

Group 14567
Set 67 2 1 1 2
Used 118 1 101 73 95
Actions by type
Right clicks
948
Selections
523
Control group selections
388
Control groups set
73
Build and train orders
154
Abilities
23
Basic commands
286
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,319 3:50 4,638 7:41 6,956 11:32 9,275 15:23
Army3,570
Economy975
Production970
Technology820
Support1,685
Orc
9,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,319 3:50 4,638 7:41 6,956 11:32 9,275 15:23
Army4,275
Economy525
Production955
Technology390
Support3,130
15:23 / 15:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays