Replay
  • Night ElfSoYma
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanSyDe
    1. Archmage, level 4
    2. Blood Mage, level 2
vs
Game length
00:11:24
Patch
1.36
Downloads
61
Gloom Stalker
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 9, 2024 by Stowka
Game breakdown

SoYma (Moon1234#21867)

241 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp14
  • Druid of the Claw5
  • Archer4
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Abolish Magic
  • Mark of the Claw

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 55 3 2 5 1
Used 628 97 554 43 3
Actions by type
Right clicks
834
Selections
359
Control group selections
1325
Control groups set
66
Build and train orders
87
Abilities
31
Basic commands
0
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SyDe (SyDe#2753)

220 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 2

Units

  • Peasant11
  • Rifleman7
  • Footman6
  • Spell Breaker3
  • Sorceress2
  • Forest Troll Shadow Priest1

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles
  • Plating

Items

  • Potion of Healing1
  • Scroll of Regeneration1

Control groups

Group 12456
Set 41 9 10 6 2
Used 313 69 151 176 150
Actions by type
Right clicks
657
Selections
526
Control group selections
859
Control groups set
68
Build and train orders
118
Abilities
32
Basic commands
191
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,803 2:51 3,605 5:42 5,408 8:33 7,210 11:24
Army1,940
Economy840
Production820
Technology800
Support2,810
Human
7,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,803 2:51 3,605 5:42 5,408 8:33 7,210 11:24
Army3,395
Economy1,210
Production670
Technology545
Support1,385
11:24 / 11:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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