Replay
  • UndeadLabyRinth
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 3
  • UndeadMango
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 3
vs
Game length
00:20:46
Patch
1.36
Downloads
45
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 9, 2024 by kover2177
Game breakdown

LabyRinth (LabyRinth#3113)

257 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4
  • Dark RangerLevel 3

Units

  • Ghoul25
  • Acolyte14
  • Crypt Fiend11
  • Obsidian Statue8

Buildings

  • Ziggurat11
  • Crypt4
  • Altar of Darkness2
  • Tomb of Relics2
  • Necropolis2
  • Spirit Tower2
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Carapace
  • Burrow
  • Destroyer Form
  • WebLevel 2
  • Creature Attack

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 88 10 7 8
Used 623 216 57 389
Group 5890
Set 29 1 6 1
Used 11 48 229 139
Actions by type
Right clicks
1755
Selections
1086
Control group selections
1712
Control groups set
150
Build and train orders
192
Abilities
108
Basic commands
232
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Mango (mushroom#31473)

288 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 3
  • LichLevel 3

Units

  • Crypt Fiend18
  • Obsidian Statue9
  • Banshee4
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Web
  • Banshee Training

Items

  • Potion of Lesser Invulnerability3
  • Dust of Appearance3
  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 2345
Set 131 41 125 5
Used 654 395 99 2
Actions by type
Right clicks
2531
Selections
1556
Control group selections
1150
Control groups set
302
Build and train orders
211
Abilities
66
Basic commands
81
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

UndeadData incomplete
15,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,781 5:11 7,563 10:23 11,344 15:34 15,125 20:46
Army6,965
Economy1,500
Production1,300
Technology1,335
Support4,025

Partial spend: actions with unknown prices are excluded.

Undead
11,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,781 5:11 7,563 10:23 11,344 15:34 15,125 20:46
Army6,530
Economy225
Production675
Technology945
Support3,045
20:46 / 20:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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