Replay
  • Night ElfDise
    1. Demon Hunter, level 3
vs
Game length
00:04:40
Patch
1.36
Downloads
80
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 7, 2024 by kover2177
Game breakdown

Dise (DiSe22#2860)

257 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp15
  • Archer6

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 14 3 2 1 1 1
Used 8 57 25 149 145 152
Actions by type
Right clicks
415
Selections
114
Control group selections
536
Control groups set
22
Build and train orders
42
Abilities
11
Basic commands
20
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

INSUPERABLE (iNSUPERABLE#11842)

277 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte4

Buildings

  • Crypt2
  • Ziggurat2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 12456
Set 22 10 1 2 1
Used 68 10 158 136 172
Actions by type
Right clicks
481
Selections
127
Control group selections
544
Control groups set
36
Build and train orders
32
Abilities
7
Basic commands
20
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 1:10 1,915 2:20 2,873 3:30 3,830 4:40
Army780
Economy900
Production330
Technology320
Support1,270
Undead
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 1:10 1,915 2:20 2,873 3:30 3,830 4:40
Army1,440
Economy300
Production580
Technology640
Support870
4:40 / 4:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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