Replay
  • Night ElfSonik
    1. Warden, level 2
  • HumanFish
    1. Archmage, level 2
vs
Game length
00:06:37
Patch
1.36
Downloads
52
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 7, 2024 by kover2177
Game breakdown

Sonik (Sonik#21222)

283 APM

Heroes

  • WardenLevel 2

Units

  • Wisp12
  • Huntress6
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 35 20 4 2 2 1
Used 133 77 15 228 190 134
Actions by type
Right clicks
556
Selections
268
Control group selections
777
Control groups set
64
Build and train orders
30
Abilities
19
Basic commands
111
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Fish (Ice#13318)

190 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant23
  • Footman18

Buildings

  • Barracks3
  • Farm3
  • Scout Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1

Control groups

Group 123456
Set 9 21 2 8 1 4
Used 30 64 17 122 157 8
Actions by type
Right clicks
388
Selections
240
Control group selections
398
Control groups set
45
Build and train orders
70
Abilities
4
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
4,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,408 1:39 2,815 3:18 4,223 4:57 5,630 6:37
Army1,690
Economy720
Production660
Technology0
Support1,375
Human
5,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,408 1:39 2,815 3:18 4,223 4:57 5,630 6:37
Army2,430
Economy2,110
Production660
Technology0
Support430
6:37 / 6:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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