Replay
  • UndeadWerded
    1. Lich, level 4
    2. Death Knight, level 2
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:10:52
Patch
1.36
Downloads
56
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 7, 2024 by kover2177
Game breakdown

Werded (Werded#2103)

225 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2

Units

  • Ghoul18
  • Acolyte10
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Ziggurat3
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1245
Set 46 7 1 1
Used 242 179 234 281
Actions by type
Right clicks
941
Selections
319
Control group selections
936
Control groups set
55
Build and train orders
89
Abilities
35
Basic commands
141
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Fish (Ice#13318)

186 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant21
  • Rifleman8
  • Footman7
  • Priest4
  • Sorceress2

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Boots of Speed1

Control groups

Group 12345
Set 43 57 9 6 1
Used 152 108 11 145 202
Actions by type
Right clicks
609
Selections
473
Control group selections
618
Control groups set
116
Build and train orders
112
Abilities
11
Basic commands
134
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,799 2:44 3,598 5:29 5,396 8:14 7,195 10:59
Army3,015
Economy750
Production380
Technology840
Support1,545
Human
7,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,799 2:44 3,598 5:29 5,396 8:14 7,195 10:59
Army3,435
Economy1,575
Production670
Technology395
Support1,120
10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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