Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Pandaren Brewmaster, level 4
  • HumanSyDe
    1. Archmage, level 4
    2. Blood Mage, level 2
vs
Game length
00:16:34
Patch
1.36
Downloads
41
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 7, 2024 by Stowka
Game breakdown

Dise (DiSe22#2860)

221 APM

Heroes

  • Demon HunterLevel 4
  • Pandaren BrewmasterLevel 4

Units

  • Wisp21
  • Dryad7
  • Druid of the Claw6
  • Archer5
  • Faerie Dragon2

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Strength of the Wild
  • Well Spring

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Staff of Preservation2
  • Orb of Venom1
  • Tome of Retraining1
  • Moonstone1
  • Potion of Mana1
  • Anti-magic Potion1

Control groups

Group 1234567
Set 45 34 4 3 1 2 1
Used 208 357 49 181 221 175 6
Actions by type
Right clicks
1290
Selections
625
Control group selections
1197
Control groups set
90
Build and train orders
147
Abilities
100
Basic commands
144
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SyDe (SyDe#2753)

258 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 2

Units

  • Peasant27
  • Footman15
  • Spell Breaker7
  • Rifleman5
  • Priest5
  • Sorceress3

Buildings

  • Farm10
  • Scout Tower7
  • Guard Tower4
  • Altar of Kings2
  • Arcane Vault2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Long Rifles
  • Plating

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 59 18 8 4 6 5
Used 472 104 33 249 297 228
Actions by type
Right clicks
1027
Selections
1033
Control group selections
1383
Control groups set
100
Build and train orders
228
Abilities
33
Basic commands
385
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
10,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,414 4:08 6,828 8:17 10,241 12:25 13,655 16:34
Army3,505
Economy1,600
Production790
Technology975
Support3,765
Human
13,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,414 4:08 6,828 8:17 10,241 12:25 13,655 16:34
Army5,695
Economy2,410
Production820
Technology965
Support3,765
16:34 / 16:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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