Replay
  • OrcScower
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanRivendell
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:27
Patch
1.36
Downloads
107
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 4, 2024 by Stowka
Game breakdown

Scower (scowerII#2504)

174 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 3

Units

  • Peon8
  • Grunt8
  • Troll Headhunter/Berserker5
  • Raider4
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Melee Weapons

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Speed1
  • Potion of Mana1

Control groups

Group 124567
Set 27 5 2 1 1 2
Used 146 29 1 105 99 119
Actions by type
Right clicks
849
Selections
363
Control group selections
499
Control groups set
38
Build and train orders
120
Abilities
29
Basic commands
222
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rivendell (Rivendell#21826)

309 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant12
  • Rifleman10
  • Priest6
  • Footman2

Buildings

  • Farm7
  • Arcane Vault3
  • Altar of Kings2
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training
  • ArmorLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Potion of Mana1

Control groups

Group 1234567
Set 36 8 7 4 4 5 7
Used 536 297 16 105 367 237 127
Actions by type
Right clicks
1120
Selections
543
Control group selections
1685
Control groups set
71
Build and train orders
148
Abilities
28
Basic commands
194
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
8,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,048 3:06 4,095 6:13 6,143 9:20 8,190 12:27
Army3,250
Economy985
Production505
Technology415
Support2,965
Human
8,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,048 3:06 4,095 6:13 6,143 9:20 8,190 12:27
Army3,130
Economy900
Production820
Technology465
Support2,875
12:27 / 12:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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